Tag Archives: Sony

Playstation 4 Price Revealed

To add to the slaps and punches between companies at E3, the Playstation 4 will release at $399, $100 cheaper than the new Xbox One.

So there you have it, folks. Pre-order until your heart’s content on whatever system you decide to go with! Amazon, Best Buy, GameStop, they’re all accepting pre-orders right now.

Playstation 4 Will Allow Used Games and More

Used Games PS4




So, this was a kick to the Microsoft gonads. Specifically, mentioning no online, will support used games, allowing to be lent out to friends with no issues. They’ve even specified that it won’t “Require a connection check once a day.”


And, the video above… well, yeah.

Final Fantasy Versus XIII FINALLY Shows Its Face… Sort Of


Seven years.


SEVEN years since its been shown at the announcement of the PS3 and we now get a trailer of the game that actually has gameplay footage. But that’s not the worst part.


The worst part is that at the end of the video the title changes from Final Fantasy Versus XIII to Final Fantasy XV. And the kicker? Coming to PS4 now. See, I’ve seen people buy the PS3 for the game after they’ve seen Versus for the first time. I can only imagine their hate at the moment.


Other than that, the game looks fantastic. I guess we’ll have to wait longer.

EA Shows Off Dragon Age: Inquisition


Not much is known outside of the trailer, aside from the obvious systems of PC, Xbox One and PS4, but at least it also has a “Fall 2014.”

Vita’s Downward Spiral

I love the Playstation Vita. There, I said it. Expected me to say something different? Come on, I’m a fanboy. Or, so I’m told. But let’s face it, this thing’s a damn paperweight. It’s been on my charging dock FOREVER and I haven’t seen very many games that made me go “HOLY CRAP!” But why hasn’t it yet? The Sony handheld was released in February of last year and hasn’t released, or shown anything, that made anyone I know want to go out and buy it. So what is it missing or what is it doing wrong?

Let’s go down the list.


1.) First Person Shooters


Anyone who can keep up in minor video game news knows this picture above me is so toxic to the video game industry that we’re probably going to start seeing dead consoles come to life as zombies for a full blown, industry-wide apocalypse full of game based flesh eaters. Declassified was once classed as THE game to pop the Vita’s first-person shooter cherry only to be a floppy, drippy mess with nothing to gain but a lifetime of regret. It’s one of those times where you roll over with the one you’re with for the rest of your life in bed and just FROWN, knowing that you’re stuck with it.

The game’s intention, for Vita players, is that you can have Call of Duty on-the-go and missed the target completely. It did nothing to make one appreciate the handheld for what it was in terms of graphics and the controls where downright clunky due to the forced use of the touch pad and touch screen capabilities that the system has THE OPTION TO USE. And story? Well, let’s face it. No one plays Call of Duty for story.

But of course, with those depressing love stories that has the main character wishing for something better, another love interest comes along, showing tender, loving care that the Vita longs for. And this love interest’s named Killzone: Mercenary.


So far, those who have seen a preview of the game has said that this is to fix everything that Declassified has screwed up. Everything from rocking a modified Killzone 3 engine to making it appeal to the first person shooter players. As promising as it looks and sounds, the game has the ability to really rock the handheld market, but if, and only if, Sony does one simple thing. And that thing is…


2.) Marketing

Have you seen a Playstation Vita ad? Maybe on banners in gaming sites or perhaps a TV commercial? Magazine ads? …Youtube ads? No? Neither have I.

That’s because Sony has this thing where they figure that if something is popular enough among ten whole people that eventually everyone will know of it and want it.  They have almost done absolutely nothing in terms of marketing the handheld, let alone any of the games. I’ve been to many places with my Vita and played it while I was waiting on food, people and the like. I had people peeking in and asking what I’m using and what game it is. When I tell them, they act like they’ve never heard of it. Even talking to some friends online in random chat groups have never heard of the device.

It’s been a year and people still have never heard of it. Does it prove my point? Probably not. Perhaps some of those people are thinking that if it’s not a phone, they just don’t care, which is not a healthy path, at least, in my opinion. I’m not the type to have one device that does it all (lolXboxOne) due to the fact that if I do have one device that does it all, it lacks in everything, just as well. I just edited out a small section as to why, but that’s not the point of this part. But I digress.

Points is that this device is not known at all. You can’t go up to someone and ask them while showing it to them “Hey, do you know what this is?” The vast majority, unless you run into nerds, will most likely say “What is it?” That’s when you know you have a problem. Sure, they’ve sold a million units in 13 months since launch in North America alone, but why does it feel like it’s still so overlooked by everyone else?


3.) Memory Cards


Need I go on? These should not exist, and if they absolutely have to, at least make them affordable. A year later and a 16GB stick is still $60 RETAIL? And the 32GB for half the price of the wi-fi unit? Please. We have many, many devices that have internal storage. This is absolutely no excuse to even have these , let alone not include one with every Vita.


Maybe I’m venting at this point. Although, it could be buyer’s remorse. I own more games for it than my 3DS (which I only own Resident Evil: Revelations for it). But still, I haven’t bought a single game for it since Mortal Kombat. I mean, Soul Sacrifice seems neat, but even that I’m still on the fence about.

Let’s just hope Sony does something at E3 2013 about it. Seriously, if they don’t, we may as well assume they’ve ditched the system completely.

E3 2012 Day One

IGN makes dreams come true!

I managed to get into E3 this year (yes there was crying and pleading).  The energy there never changes as everyone packs into lines with anticipation, hoping to get a taste of what the greatest gaming industry leaders have to offer in the coming Fall and 2013. In typical fashion I made my way to Nintendo, where this year the Wii U finally made its mark with a dozen mini games and the slightly new title: Nintendo Land.  This also marked a first hands-on experience with the new Wii U Game Pad.

Nintendo Land was entertaining, to say the least. I got to play each game starting off with Legend of Zelda: Battle Quest, which wasn’t mind blowing, but still had the Wiimote sword swinging mechanics, which is always fun. The Wii U Gamepad function represented a bow and arrow and allowed the player to help the group open passages or provide support against the opposing ranged antagonist. Luigi’s Ghost Mansion was the first five vs. one game and I had the most trouble with this because my teammates kept getting captured by the Ghost. The idea was to use your flashlight to reduce the Ghosts health while the Ghost was invisible to the other players.  Thankfully I was there to carry the rest of my teammates to victory.

Gotha Catch Them All!

Donkey Kong’s Crash Course wasn’t too impressive, but it tried showing off the “accelerometer, gyroscope and geomagnetic sensor”. Moving my hips and shoulders in order to get the Mii down an obstacle was a pain in the ass, as I just ended up just moving my wrist, which pissed off the nice Nintendo slu.. I mean, representative. Animal Crossing: Sweet Day was by far my favorite demo from Nintendo – it was Hungry Hungry Hippos meets Catch Me If You Can. The Wii U Gamepad was crazy hard, trying to stop the other players from getting candy by scooping out the whole map using both analog sticks to control two separate town guards. Finally, the last game was Takamaru’s Ninja Castle, which was kind of disappointing (especially since I waited in line for about half an hour). Flicking the Gamepad screen to toss ninja stars at cardboard ninjas and avoiding enemy ninja stars and bombs didn’t take any real skill; holding the Wii U Gamepad one handed and trying to aim at the enemies was definitely a test of stamina.

Microsoft had its crazy flair and buzz and I didn’t know which game to try out first.  I made the mistake of waiting in line for Gears of Wars: Judgement. Nothing about the franchise has been impressive after the first game, but everyone I talk to about it says that the multiplayer is very engaging. Protecting the generator in a new multiplayer mode called Overrun was hell, where you alternate between COG soldiers and Locust in a class-based strategy using Engineers, Soldiers, Medics, and Scouts versus Locust units which you evolve into better mobs. After that nightmare I checked out the upcoming Summer of Arcade, which was also a mess to deal with, but I was able to play the first game to be released: Tony Hawk’s Pro Skater HD, which was a nice nostalgic throwback to junior high. Deadlight was pretty intense for a survival horror platformer, but I couldn’t enjoy it very much with all the bright lights and Dance Central 3 blasting in the background.

So angry all the time!

With a few hours remaining, I dashed over to the Sony booth and got right into God of War: Ascension, which to me wasn’t anything exciting because it felt like the same one trick pony beaten into the ground yet again, plus I hate the idea of multiplayer in a single player game. I do have to admit though, that the brutality was intensified this time around; a moment of silence for Elephant Man.

Dust 514 was something I was goaded into by my former boss, which to be honest, I joked about when it was first announced back in 2010, but it played and ran really well. The idea that this FPS runs simultaneously with the Eve MMO is bizarre, plus it’s not going to require a subscription fee – I can’t wait. Kudos to the guys at CCP for throwing an amazing after party and letting me grill them about the World of Darkness MMO.  Dead or Alive 5 was an awesome technical fighter, but my opponent did point out that they added sweat physics now! Finally I got to test out Playstation All Stars, which was a nice alternative fighter but I couldn’t get past the idea of it being a Smash Bros clone. The thing that stood out to me was the level progression in special finishers.

All in all I feel blessed about getting in this year, but it wasn’t until day two that I abused my media press pass, so stay tuned for Part Two of E3 2012!

[Insert Witty Comment Here] … or down below, whatever you prefer @GameOverParra on Twitterverse

E3: Playstation Plus Members Get a Mess of Games Free*

Well, Sony said they would be stepping it up a notch for Playstation Plus to urge others to join at their conference yesterday and they sure as hell delivered! The games that were added to Playstation Plus the next day after their announcement were as follows:


Just Cause 2

inFamous 2

Zombie Apocalypse: Never Die Alone

Saints Row 2

Hard Corps: Uprising

Sideway: New York

Little Big Planet 2

Warhammer 40k: Space Marine

Choplifter HD

Ratchet and Clank: All-4-One

Virtua Fighter 5: Final Showdown


That’s just about 56GB of games right there for free. Now, you might notice the Astrix in the title. Of course, there’s the catch of having to fork over either $15 every 3 months, OR, the money saver, $50 for a year. And, as always, if you are no longer a member of PS Plus you lose access to said games. However, if you’re a member already, getting to the point in the “purchase” in the store itself, right before the download process begins, adds it to your download list under your account management. They may be free now, but later they won’t be. Getting them in that download list will guarantee that the games will be free for you to download and install later. Hope you said “good-bye” to your hard drive space!